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It was dope to have a more realistic skateboarding game. The extreme air’s and nonsensical specials are a lot of fun, but there hadn’t been anything that made you feel what actual skateboarding is like. It was incredibly refreshing to get that perspective, and I loved it.
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Hollow Knight: Silksong is an incredibly difficult yet incredibly satisfying game that I’m glad I took a risk on … The infuriating difficulty makes it ecstatically satisfying when you finally overcome a challenge. And when you think you’re starting to figure things out, they throw another twist at you.
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Enemies, naturally, take the form of bugs; and at this size, they might as well be dinosaurs. Borderline-microscopic critters (like the aforementioned aphids) are the size of small kittens, and ants are the size of Big Cats. And those are just the first few foes you’ll encounter.
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It’s basically gotten to a point where I don’t feel like I fight enough sometimes. I find myself initiating combat when I don’t really need to, just to get the experience points. I’m basically a ghost, picking and choosing the times I bless the enemies with being able to see me.





