It’s basically gotten to a point where I don’t feel like I fight enough sometimes. I find myself initiating combat when I don’t really need to, just to get the experience points. I’m basically a ghost, picking and choosing the times I bless the enemies with being able to see me.
I mean, I’m no Mumbo Jumbo or Pingu (by a long shot), but for a few hours of gameplay and a couple YouTube videos, I didn’t do too shabbily. These are just incredibly accessible, practical builds; that took my base area to new levels. Keep reading to check those out.
I realized pretty quickly, though, that I wasn’t building a plateau, I was building a moat. I was just trenching out the area around my base, creating a pit. Oh well, it’ll still get the job done.
It’s pretty interesting how your perception of something can color how you experience it — the whole idea behind “under-promise, over-deliver”. When I first heard about this game, in my mind it was the “first ever open-world Star Wars RPG”, which sounded dope. I thought it was going to be an Outlaw game set within…